Documentation
Connectors help to reduce the complexity of a multipart structural analysis. This is achieved by defining the connection between multiple parts, without the need for a physical component.
Connectors are supported in the following structural simulation types:
The following connectors are available within SimScale
A new connector can be created by clicking the ‘+’ icon in the simulation tree as shown in Figure 1.
Large Displacements
Please be aware that SimScale only allows for small displacements within the connectors. For larger displacements or rotations it is necessary to use physical contacts, between all parts of a connection, including the connecting part.
Pin connectors allow the user to replace a physical pin within an assembly with a virtual connection using a combination of kinematic relations and 1D finite elements. The virtual connection mimics the physical behavior of the pin and avoids the need for finely meshed physical parts and complex contact setups.
Important
A pin connector can connect multiple bodies around a shared pin axis and the kinematic behavior of the connection can be defined with the settings as shown in Figure 3. This is known as a body to body connection and in this case, the virtual pin will move with the deformation of the bodies.
Alternatively, a pin connector can be used to connect bodies to a pin that is fixed to the ground and this is known as a body to ground connection. Here the virtual pin remains stationary and the connection acts as a global constraint.
The default settings panel for the pin connectors can be seen in Figure 3.
The settings are explained as follows:
Assigning Pin Connector Faces
When assigning the faces of a pin connector please ensure that the faces are concentric. This means that the faces need to share the same rotational axis. If this condition isn’t fulfilled the simulation will result in an error warning.
Last updated: February 9th, 2024
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