Global contact setting

Hi @samuelshannons!

First of all there is no automatic contact detection on SimScale yet. If you think that this is a useful feature that needs to be implemented, you can leave your request here.

In general, you can set your penalty coefficient to a very high number that may evoke some other difficulties. Some difficulties are mentioned in the posts given below.

Concerning your question there are several options to define a contact that are explained in this post including the ratio between the penalty coefficient and the material(s) you are using: Contact Solution - Calculix vs. Code_Aster

Some other useful resources are:

Let me know if that was helpful.

Happy SimScaling!

Jousef