I created a new simulation project called 'Simulation of airflow around a football':
The air flow around a football is simulated with focus on the effects of the pattern on the football surface.
More of my public projects can be found here.
I created a new simulation project called 'Simulation of airflow around a football':
The air flow around a football is simulated with focus on the effects of the pattern on the football surface.
More of my public projects can be found here.
This project demonstrates how SimScale can be used to assess the aerodynamic behavior of sports devices. In this case a football is investigated with regards to the turbulent behavior of the surface pattern. The mesh is generated using the hex-dominant mesh operation of SimScale including a local mesh refinements as well as boundary layer generation on the surface of the ball.
The simulation is carried out incompressible, steady-state with the k-omega SST turbulence model. The simulation was run on an 8-core machine where it took around 20 minutes to complete.
The results can be viewed in SimScale’s online post-processor or with a local post-processing software. The results show nicely that the surface pattern affects significantly the turbulent structures in the airflow around the ball. This influences the trajectory and the stability of the ball and is one of the reason why the surface patches are constantly optimized.
Hey, do you have a video of this simulation?
@shinisomara - unfortunately not. But the project is public, so you could create one yourself. For what are you planning to use the video for?
Oh really? Is that easy to do? Trying to make a video, so that the simulation is dynamic rather than static!
Hi @pankajkumar979!
Yes of course! Please have a look at our tutorial: The Magnus Effect
Cheers!
Jousef