Hello. How is using Bonded and Sliding Contact constraints to mimic ball bearing in linkage assembly reliable?
I’ve been using Sliding Contact between two concentric cylinder surfaces to mimic bearing inner and outer ring rotation between two linkage arms. But I must look out even for lateral and torsional flex of the assembly and I’ve found that Bonded Contact constraint between matching axial faces where ball bearing ring shoulders are to be touching their housing axially, that Bonded Contact used this way leads to some “visually” consistent and trustworthy results.
That’s why I’d like to ask you if this approach is enough to simulate for axial bonds of ball bearing? If it is trustworthy and simulating entire linkage with real ball bearings is useless waste of corehours because it will not lead to much different results?
I’m currently trying to set up dynamic simulation of single ball bearing with 8 balls in order to examine some tilting moments, but I’m still getting some solver dead-ends. I can’t even reproduce the original settings of copied simulation (I don’t want to use symmetry).