I just wanted to share the method I use to actually be able to see all meshes, their logs and parameters in the new UX and to create new meshes.
IN ALL MY PROJECTS, I just create a new simulation and label it ‘MESH VIEWING/CREATION ONLY’
There, I can select a geometry from the sim’s Geometry selection Parameter.
Then, I can select any mesh that exists for that geometry from the sim’s Mesh selection Parameter.
Then, I click on ‘Use mesh as Domain’
And Voila, there is all the buried information you wanted ![]()
And, you can create all your new meshes there without fear of messing with ANY simulations’ active parameters ![]()
Just sayin, since it took me a while to come to terms with buried meshes in this manner, and I hope this is temporary ![]()
If SimScale made this a standard sim in every new project, and got rid of all sim root tree items in THIS SIM ONLY, below this sims Mesh selection Parameter, it might be a usable compromise without going back to the separate meshing tree of previous UX ![]()
Like this:

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