Issue with Golf Ball simulation

I think I’ve already answered this in another post but:

  1. A steady-state simulation cannot capture an unsteady wake from a non-“aerodynamic” object.
  2. Therefore, velocity residuals will never reach an acceptable value (i.e 1e-4 at least). You may notice this in your residual plot.
  3. Because of this, field solutions, specially those close to the surface and in the wake are not accurate and hence your drag calculations are affected.
  4. In addition, capturing the boundary layer requires special grid size conditions, which are related to the y+ value. Are you resolving or modelling the boundary layer? At first glance, your grid looks very very coarse around the dimples.

I hope this helps,

J.A. Gutiérrez.

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