Dear Simscaler:
I have one error using the reflect filter in the old post processor,
this prevents me from leaving a good photograph for the preview of some projects
Dear Simscaler:
I have one error using the reflect filter in the old post processor,
this prevents me from leaving a good photograph for the preview of some projects
I have found that mottling like that is usually caused by having multiple mapped items to the same geometry turned on at the same time.
I have not used reflections before but maybe ‘Copy Input’ should be off or something like that.
On slices that is usually caused by the ‘show slice plane’ left on.
I may be off on this, if so you will have to wait for the experts to wake up tomorrow
Dale
Ok, so I guess it is related to a rather old bug with the Paraview-based post-proc - it seems that somehow the numbering for the triangles gets mixed up during the reflect (and other similar) filters.
As the old post-processor is going to be deprecated with the full release of the new WB, I don’t see us fixing this bug but rather invest the time in bringing the transform/reflect filter to the new Post-processor.
Best,
Richard
Thanks you Richard, I will use a complete model to have a better preview for the platform
Hmm,
seems like an overkill to do a full model just to have a nice picture in the end, or not?
You could add nice pictures into the comments below your project if you want to have high-quality pictures in there.
Best,
Richard