Hi @jprobst, thanks for the update on this. The project is here. Be warned, it’s a big one with a lot of iterations. I’ve been following the process we’ve discussed in this thread, which is lengthy but worth the read if you’re involved in the meshing algorithm. From having played with it I’m concerned that most of the tutorials and help on the topic of meshing will result in a really bad mesh with almost non-existent boundary layer.