So, I just stopped a mesh that was in queue because I wanted to change some parameters. It appeared to proceed through to the “computing” step, and so I hit stop again (Sorry, it was a quick case of “elevator button syndrome”). Is this typical? Should I wait for it to start computing before hitting stop?
Would love to get some insight on what is going on behind the scenes… I would think that if something is in queue, a stop command should be almost immediate?