Hi, i can’t find the local render for geometry, mesh… (the remote one is too slow cause of my bad connection).
Where is the function?
Thanks really much.
Hi, i can’t find the local render for geometry, mesh… (the remote one is too slow cause of my bad connection).
Where is the function?
Thanks really much.
Hi @EExoduss!
You can find the switch for the old workbench right in the post-processor (see picture).
For workbench 2.0 the post-processor uses client-side rendering done on your local GPU without any ping times and direct feedback!
Best,
Jousef
Hi and thanks for the answer.
I think i have the new workbench (2.0). Then have i the local render automatically? I still have problems in slow render after i upload the geometry.
There’s a way to open the old workbench?
Hi @EExoduss!
You can right-click on Solution Fields and use the Classic Post-Processor. Tell me if there’s a noticable difference in your opinion.
Best,
Jousef
First of all really thanks for your support.
When i right-click on Solution Fields the options are: Reload Result and Download Result.
Anyway i can’t arrive at that point, cause after i set a mesh, i can’t even move the geometry to check the mesh i did, to hide a face cause the render is really really slow.
It’s really strange because, if simscale use my gpu, i have 2 Gb VRAM and it should be enough to load a meshed geometry.
Thanks really much for your kind support!!!
Hi @EExoduss.
You probably have the project already in WB 2.0. Feel free to share the project with me and I will have a look at it. It might be that your internet connection is slow?
Best,
Jousef
Just a quick one, pretty sure the new PP uses local GPU anyway. The vRAM requirements vary on model complexity but I have been sucessful on a phone in most small models.
Best,
Darren
I’m quite sure that is not a problem of connection. I really don’t know.
Anyway it is indipendent from the project. Also the examples of introduction are slow (it’s like i have 2 or 3 Frame per seconds).
Finally resolved! Thank you for support