Cloud-Based Post-Processor Released


#1

We silently release our cloud-based post-processor during our last product release but now it’s time for the official announcement :smile:

So what does this mean exactly…

  • The new post-processor fully supports cloud-based remote rendering so virtually no local resources from your machine are used (local rendering is still an option)
  • With a good internet connection, the performance and responsiveness are significantly enhanced.
  • You have the possibility to select and visualize certain regions in mesh
  • You can play all time steps without having to pre-load the results or simply skip to a specific time step
  • Transparency is now supported for internal viewing of geometries.

For full details, you can check out this blog post from my colleague @gholami