Browser-Based Mesh Generation
One of the main advantages of developing a browser-based user interface in a very close-to-market setting like SimScale does is the fact that we get instant feedback on many user interface features shortly after we release them.
We try to validate interface designs as soon as possible and use the hands-on experiences of our Early Access Program users to make each part of the SimScale platform better or add parts that are desired the most.
Mesh Generation with SimScale
One component of the SimScale platform that was redesigned and released in the latest version is the mesh creator of which you can see a screenshot below which is used for mesh generation.
The design objectives were on the one hand to be able to handle the different mesh creation processes that are already there or that we will integrate in the next time – ranging from fully automated algorithms to rather iterative, step-by-step “mesh building” approaches.
On the other hand – as always – the concept should be as easy-to-use and intuitive as possible!
After discussions with our test users we decided to use an operation-based approach that allows the user in any case to revert back, add another operation or just use a single automated operation.
We are right now working on providing more meshing operations to expand the scope of mesh types you can create on the SimScale platform.
At the same time we are enhancing the support for uploaded mesh files since the user shall be able to decide whether he wants to use his own software for the meshing or the functionality provided by the platform.
What do you think about it? In case you want to give the SimScale mesh generation a try, simply create an account for the platform via the SimScale website. We are happy to receive your opinion and we will again try to use the feedback to make the platform a bit better.